/*
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) 2010  <name of author>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

*/

#include "OGLWindow.h"
#include "RenderManager.h"
#include "Game.h"

#include <QGLWidget>


OGLWindow::OGLWindow(QWidget* parent)
   : QGLWidget(parent)
{ }

void OGLWindow::initializeGL()
{
   QGLWidget::initializeGL();

   RenderManager * renderManager = RenderManager::getInstance();

   if(renderManager != NULL)
   {
      renderManager->Init();
   }

   Game::Init();
}

void OGLWindow::resizeGL(int width, int height)
{
   QGLWidget::resizeGL(width, height);

   RenderManager * renderManager = RenderManager::getInstance();

   if(renderManager != NULL)
   {
      renderManager->Resize(width, height);
   }
}

void OGLWindow::paintGL()
{
   QGLWidget::paintGL();

   RenderManager * renderManager = RenderManager::getInstance();

   if(renderManager != NULL)
   {
      renderManager->DrawScene();
   }
}

void OGLWindow::mouseMoveEvent(QMouseEvent* event)
{
   QWidget::mouseMoveEvent(event);
}

void OGLWindow::mousePressEvent(QMouseEvent* event)
{
   QWidget::mousePressEvent(event);
}

